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Thema: Runes of Magic - Encyclophedia Do März 11, 2010 12:09 pm
Runes of Magic (RoM) is a free massively multiplayer online role-playing game (MMORPG) developed by the Taiwanese developer Runewaker Entertainment and adapted for the English and German speaking market by German company Frogster Interactive. After going through an open beta phase, the game was launched on 19 March, 2009 and Chapter II - The Elven Prophecy was launched on 15 September, 2009 and the next Chapter III 'The Elder Kingdoms' will be available from May 2010. The game client is free to download, and there is no monthly subscription fee, because the service is funded by real money transactions (RMT) in the Runes of Magic Item Shop.
Features Dual classing: You have the ability to pick two classes for every character with skills that carry over between the classes when you switch back them back and forth between primary and secondary. Also there are several "elite" skills bases possible in certain class combinations.
Races: There are currently two races available, Humans and Elves.
Classes: There are 8 classes available to the players with the ability to choose 2 for each character.
Player Versus Player (PVP): There are PVP realms, dueling and cross-server battlefield available for players to engage in.
Housing: Every player gets a house. This can be used for storage of items and furniture and gives players several bonuses.
Guild Castle: A level 7 + guild can buy a castle. Every guild has its own instance. It provides access to the guild bank and a tech-tree that will allow the guild to build buildings with different beneficial effects. More features were added to the guild castles.For example: Stable, farm, etc.
Chapters Chapter 1: Rise of the Demon Lord Chapter 2: The Elven Prophecy Chapter 3: The Elder Kingdoms (scheduled for release May 2010)
Classes There is a total of 8 different character classes available in Runes of Magic. These are: Warrior, Scout, Rogue, Mage, Priest, Knight, Druid and Warden. The character race you choose to play will determine which 8 of those classes you have access to when creating your character. But the class changes depends on your particular race: Humans are not allowed to play as Warden or Druid whereas Elves are not allowed to play as a Knight and Priest.
Dungeons The game's dungeons are split into three types; large player-versus-player open-world dungeons, small instances for six players and large instances for thirty six players. There is also a 120 player dungeon under the first main city Varanas.
Reception Runes of Magic has received generally positive reviews.
Runes of Magic has been compared to World of Warcraft and also referred to as a clone,[5][4] but Eurogamer's Daniel Etherington discounted this and stated the view "misses the point."[5] Wesley Yin-Poole of Videogamer.com stated "The guys at Runewaker have clearly constructed Runes of Magic with World of Warcraft running in the background."[4] He stated that despite being "somewhat of a WoW clone" and free-to-play, Runes of Magic contains elements which World of Warcraft does not, and that the latter's developers "would do well to consider."[4] Online gaming website Massively's Shawn Schuster highlighted the range of crafting abilities in the game, as well as the ability to gain proficiency in them all without penalties. "Runes of Magic has these features we see in a triple-A MMO, yet it's a free-to-play RMT-based game."
According to Frogster 20,000 players created 100,000 characters on the first day of the game's open beta; December 15, 2008,[7][8] rising to 450,000 characters by February 2009.[9] On May 14, 2009, Frogster announced that one million users in Europe and North America have registered to play Runes of Magic.[10] On October 7, 2009, after the launch of chapter II, they announced that Runes of Magic had exceeded two million registered users.